1. 31 Jan, 2019 3 commits
  2. 30 Jan, 2019 1 commit
  3. 16 Jan, 2019 6 commits
  4. 15 Jan, 2019 2 commits
  5. 22 Jul, 2018 1 commit
  6. 15 Jul, 2018 2 commits
  7. 14 Jul, 2018 3 commits
  8. 13 Jul, 2018 3 commits
    • Christopher Silva's avatar
      add basic chunk · b0bd4fb9
      Christopher Silva authored
      b0bd4fb9
    • Christopher Silva's avatar
      set cube on block · c83ea2a3
      Christopher Silva authored
      c83ea2a3
    • Christopher Silva's avatar
      initial commit · 15ff5fcf
      Christopher Silva authored
      currently renders a cube of cubes.
      using a cubelist to generate every combination of visible sides for a
      cube(2^6=64) and passing a reference to the correct cube to each block.
      this drastically cuts down on the memory usage since there is just one
      instance for each cube type rather than for each block.
      todo:
      * create chunk(16^3) and only render chunks that are in view
      * make camera controls (wasd+mouse)
      * texture blocks
      * create multiple blocks(dirt, grass, air)
      * only render opaque blocks
      15ff5fcf